Robocode robot s4/12/2023 ![]() If the robot is near a wall, make a sufficient turn in the direction indicated by its sensors to avoid it. The movement when no event is activated is in a straight line by default. In this way we have the necessary data to adjust the angle of our weapon and shoot. When the robot finds one, try to fix it in the spotlight and not lose it. The robot's radar sweeps 360 degrees to search for enemies. It is thus tried to reduce the loss of energy in the shots. For this reason, environmental variables are taken into account, such as the distance to the enemy to be fired, the energy of the enemy, the energy of our own robot and the necessary turning angle of our weapon. Firepower decisionĮach shot that does not hit the enemy is a waste of energy. If the two points are outside the battlefield, it means that the robot is perpendicular to a wall or approaches a corner, in which case it will turn around. In this way, when one of the two points leaves the battlefield, it knows that it must turn in the opposite direction. To avoid hit the limits of the battlefield, the robot has two points in front of it, fixed at 45 degrees of amplitude on each side. These are the main features that CamPiqBot has Wall Avoidance CamPiqBot is a simple robot programmed in java for robocode Main features
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